I design for the woman who loves being a woman.
— Diane von FurstenbergCopied 0 times
I design for the woman who loves being a woman.
I design for the woman who loves being a woman.
Design must seduce, shape, and perhaps more importantly, evoke an emotional response.
I love the idea of couture and its emphasis on creation. There's where I made my name - in design - and there's where I'd like to stay.
I'm an artist. So if acting doesn't work out, which I hope it does, I'm probably going to go into graphic design or something like that.
We want people to realize you are at a design school, not a land grant college. The way we look says a great deal about who we are.
As an architect, I learned to think and express myself on flat forms, on paper, and to imagine the contour of the lines of a design.
The design of a dress, furniture, a house, a room, a street and a city are all the same process.
I am going to design... a Station after my own fancy that is, with engineering roofs, etc.
Design has taken the place of what sailing used to be.
By means of tracing-paper I transfer my design to the wood and draw on that.
Language, philosophy, and science are interwoven into the design of words, which are manipulated to create surprising illusions.
Whenever I design any variant, or when anybody sends me one, I always say if at all possible within the context of the game don't have two home supply centers touching each other.
Art has definitely influenced how I think of design, both as individual items and as a body of work.
I try to look at design from a more conceptual standpoint.
Technology is making design more exciting, with color, wallpaper, textures, fabrics that could never have been created without the technology.
'Design Star' was incredible, and I didn't think it could get any better, and then 'Color Splash' happened.
I decided to go to school for advertising and graphic design. That was what I was gonna do but acting is that thing, it's like a splinter in your mind and you can't get rid of it. So I decided to move to L.A. a few years ago and it just snowballed into this thing called 'The Hunger Games.'
I just bought a Mac to help me design the next Cray.
It is most necessary to avoid rusticity in any way, whether in material, design, or execution.
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